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Story Arc:

Adventure CodeAdventure TitleStory ArcRelease DateAdventure Blurb
A2HP01Into the Blessed LandsA2: Coming of the Destroyer2013-11-04The unexpected death of an old friend introduces the Heroes to the dangers and wonders of the Blessed Lands as well as the machinations of a mysterious, new foe.
A2HP02That Which Lies BeneathA2: Coming of the Destroyer2013-11-04The Heroes are asked to solve the mystery of missing miners in the very profitable Fervidite mines before they are forced closed. Could the savage Voei be behind the disappearances, or does something more sinister lurk beneath?
A2HP03Ancient Battles UnfinishedA2: Coming of the Destroyer2015-08-01 Deep in the Fervidite mines, something horrible stirs and wakens...
A2HP04Visions of Lives PastA2: Coming of the Destroyer2014-02-01A Kelekene elorii named Malandros has stumbled (literally) into the First City, apparently suffering from some sort of mental lapse. All he remembers is that he was on his way here to find... something. It is up to the Heroes to guide him and recover what was lost.
A2HP05Vexing PriestsA2: Coming of the Destroyer2014-03-07The joyous festival of Unavocce is celebrated, but while the faithful indulge themselves a deadly plot is put in motion to end the life of some of the most influential people in the First City. Under the inauspicious Black Eye of Neroth, the Heroes race against death itself and losing may very well cost them their souls."Will no one rid me of this vexing priest?"
A2HP06The Price of HonorA2: Coming of the Destroyer2017-02-01A legal battle over the rights to an entrance into the Undercity thrusts the Heroes into the politics of the Tomal Khan’s court and ends with a chilling discovery that spans the ages.
A2HP07Words of the SeerA2: Coming of the Destroyer2014-08-11A power struggle between the Khitani military and the Jial of the Phoenix finds the Heroes inadvertently uncovering a deadlyconspiracy aimed at the heart of the First City.
A2HP08Blessed Are the HereticsA2: Coming of the Destroyer2015-08-28Asked to oversee the safe arrival of critical materials for the rebuilding of the dwarven enclave of Tultipet, the Heroes see an opportunity to finish their long delayed mission in stopping the Jial of the Phoenix from obtaining an ancient artifact. But even if they are able to safely navigate the crumbling ruins of this lost Ansharan temple, will they survive its ultimate guardian?
A2HP09Hide and SeekA2: Coming of the Destroyer2015-08-26A senseless murder in the Baths leads a conspiracy that reaches to the highest levels of power.
A2HP10Upon A Distant ShoreA2: Coming of the Destroyer2016-01-07The Tomal Khan’s wife is dead and lies in state. A mystic from the West appears and says he can bring her back to life. Can the Heroes discover if he’s a fraud or a true miracle worker?
A2HP11Night of a Thousand ScreamsA2: Coming of the Destroyer2016-08-31The Heroes are tasked with escorting a trade delegation to the southern Eloran city of Seremas. What they find when they arrive is chilling in its implications. Could the hand of the Destroyer have reached this far?
A2HP12The ChosenA2: Coming of the Destroyer2016-08-31A sixth Pillar of Nier has been discovered with a temple built around the holy flame. Who built the structure and now controls the Pillar is a question the Heroes will need to answer.
A2SP01Once Upon a Time in MetraMetra2013-11-02"There is nothing that can quite deflate the festive banter of a party more than the subject of Eppish politics." - A merchant prince from Blackwand
A2SP02Elements of FaithMilandir2013-11-02In his youth, King Osric IV of Milandir secured elorii support for the 5th Crusade by promising to Elonbe the right to build temples of Belisarda within the King's lands. Now the Laerestri have places of worship in the human lands they travel while exploring the world. Given the history of elorii-human relations, however, the elders are simply waiting for the time when treachery rears its familiar head. When that time comes - and the elorii are assured it will - they are prepared to defend their new footholds to the utmost.
A2SP03The Horror WithinMilandir2013-12-01After the successful conclusion of the Sixth Crusade of Light, Crusaders everywhere have headed home to nurse their wounds and recover. But after seeing so much death, destruction, and endless evil, can they really return to normal life? Has the very taint they fought against affected them?
A2SP04Long March, Dark CodaCanceri2014-02-01A bard of consumate skill has been offered a unique opportunity; travel to the Necropolis of Ventaka and join the order of the Black Chanters. But the journey through Canceri is wrought with trials and dangers that are far more terrifying than living in the City of the Dead. ((This is a two-round adventure))
A2SP05The Gleam of Fires, The Throb of DrumsAltheria2014-04-07War drums pound deep in the jungles of the Kraldjur Morass. A battle cry, a full throated howl of rage and anger, rises over aterrified scream. The scream is cut off, the cry fades... but the drums beat on.
A2SP07Salvage OperationsHinterlands2014-07-01A brisk salvage industry has sprung in the port city of Jappa in the aftermath of the Crusade. A salty sea captain hires the Heroes to retrieve items from his lost ship but is this really just about reclaiming gold and jewels from Yarris’ briny deep?
A2SP08To Die AloneAlmeric2014-11-03Almeric is a bleeding nation full of petty Princes and Princesses. One of them, now in the twilight of his years, wants help. It’s not immediately clear if he wants your help for himself, his heirs, or his town - Maren. This Prince promises rewards to thosewho provide aid …But even given your special abilities, what meaningful assistance can a few travelers give over a handful ofdays? In Almeric, whether you stay or try to walk away, it’s a good bet that trouble will find you.
A2SP09In Plain SightCoryan2014-11-03When her young page has gone missing, Calisto val’Sheem, a senator from Savona, requests your help to investigate his disappearance can you find the missing boy and what evil lies hidden in plain sight.